A keynote that became an arcade game.
I could have given a regular PowerPoint. Instead, I used the power of AI to build a playable story.

But safe is rarely memorable. So I turned the keynote into a game the audience could play.


Much more fun. Much more interesting.
The room was packed. People participated instead of just watching. And the conversations continued afterwards.

I want to help others turn presentations, reports and ideas into experiences people actually want to use.